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FOUNTN2.QLE
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1997-09-04
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38KB
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894 lines
// QOOLE
// Brushes: 42
// Entities: 14
// Objects: 58
{ // Brush 0
( 0.0 0.0 208.0 ) ( 0.0 500.0 208.0 ) ( 500.0 0.0 208.000031 ) altar1_3 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -128.0 0.0 ) ( 0.0 -128.0 500.0 ) ( 500.0 -127.999954 0.0 ) altar1_3 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -208.0 ) ( 500.0 0.0 -208.000031 ) ( 0.0 500.0 -208.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 208.0 ) ( 0.0 500.0 208.0 ) ( 500.0 0.0 208.000031 ) altar1_3 0 0 0 1.00 1.00
( 128.000244 0.0 0.0 ) ( 128.000824 0.0 500.0 ) ( 128.000214 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -128.0 0.0 ) ( 0.0 -128.0 500.0 ) ( 500.0 -127.999954 0.0 ) altar1_3 0 0 0 1.00 1.00
( -127.999748 0.0 0.0 ) ( -127.999947 500.0 0.0 ) ( -127.999153 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -208.0 ) ( 500.0 0.0 -208.000031 ) ( 0.0 500.0 -208.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 208.0 ) ( 0.0 500.0 208.0 ) ( 500.0 0.0 208.000031 ) altar1_3 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -128.0 0.0 ) ( 0.0 -128.0 500.0 ) ( 500.0 -127.999954 0.0 ) altar1_3 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -208.0 ) ( 500.0 0.0 -208.000031 ) ( 0.0 500.0 -208.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 208.0 ) ( 0.0 500.0 208.0 ) ( 500.0 0.0 208.000031 ) altar1_3 0 0 0 1.00 1.00
( 128.000488 0.0 0.0 ) ( 128.001617 0.0 500.0 ) ( 128.000458 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -128.0 0.0 ) ( 0.0 -128.0 500.0 ) ( 500.0 -127.999954 0.0 ) altar1_3 0 0 0 1.00 1.00
( -127.999504 0.0 0.0 ) ( -127.999702 500.0 0.0 ) ( -127.998314 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -208.0 ) ( 500.0 0.0 -208.000031 ) ( 0.0 500.0 -208.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 127.999992 ) ( 0.0 500.0 127.999992 ) ( 500.0 0.0 128.000015 ) altar1_3 0 0 0 1.00 1.00
( 127.999992 0.0 0.0 ) ( 127.999992 0.0 500.0 ) ( 128.000137 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -128.000015 0.0 ) ( 0.0 -128.000015 500.0 ) ( 500.0 -127.999969 0.0 ) altar1_3 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -128.0 ) ( 500.0 0.0 -128.000031 ) ( 0.0 500.0 -128.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 127.999992 ) ( 0.0 500.0 127.999992 ) ( 500.0 0.0 128.000015 ) altar1_3 0 0 0 1.00 1.00
( 127.999992 0.0 0.0 ) ( 127.999992 0.0 500.0 ) ( 128.000137 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -128.000015 0.0 ) ( 0.0 -128.000015 500.0 ) ( 500.0 -127.999969 0.0 ) altar1_3 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -128.0 ) ( 500.0 0.0 -128.000031 ) ( 0.0 500.0 -128.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 208.0 ) ( 0.0 500.0 208.0 ) ( 500.0 0.0 208.000031 ) altar1_3 0 0 0 1.00 1.00
( 128.020264 0.0 0.0 ) ( 128.068939 0.0 500.0 ) ( 128.020233 500.0 0.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 -127.999313 0.0 ) ( 0.0 -127.997681 500.0 ) ( 500.0 -127.999268 0.0 ) altar1_3 0 0 0 1.00 1.00
( -127.979729 0.0 0.0 ) ( -127.979927 500.0 0.0 ) ( -127.931 0.0 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 128.000656 0.0 ) ( 500.0 128.000626 0.0 ) ( 0.0 128.002213 500.0 ) altar1_3 0 0 0 1.00 1.00
( 0.0 0.0 -208.0 ) ( 500.0 0.0 -208.000031 ) ( 0.0 500.0 -208.0 ) altar1_3 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) tlight03 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) tlight03 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) tlight03 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) tlight03 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) tlight03 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) tlight03 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) tlight03 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) tlight03 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) tlight03 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) tlight03 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -39.999996 0.0 ) ( 0.0 -40.000061 500.0 ) ( 485.071289 81.267654 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000061 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -39.999996 0.0 ) ( 0.0 -40.000061 500.0 ) ( 485.071289 81.267654 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000061 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -39.999996 0.0 ) ( 0.0 -40.000061 500.0 ) ( 485.071289 81.267654 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000061 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -40.000004 0.0 ) ( 0.0 -40.000069 500.0 ) ( 485.07132 81.267532 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000069 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.000004 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.000011 ) wall11_2 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999945 ) ( 500.0 0.0 31.999973 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000481 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -31.999971 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999945 ) ( 500.0 0.0 31.999973 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000481 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -31.999971 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999945 ) ( 500.0 0.0 31.999973 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000481 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -31.999971 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999945 ) ( 500.0 0.0 31.999973 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000481 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -31.999971 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall11_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) *water2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) *water2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) *water2 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) *water2 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) *water2 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) *water2 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 88.000023 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -15.99996 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -88.000023 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 18
{ // Brush 19
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 88.000023 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -15.99996 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -88.000023 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 19
{ // Brush 20
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 88.000023 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -15.99996 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -88.000023 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 20
{ // Brush 21
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 88.000023 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -15.99996 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -88.000023 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 21
{ // Brush 22
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) wall11_2 0 0 0 1.00 1.00
( 24.457529 0.0 0.0 ) ( -90.250305 0.0 486.664276 ) ( 24.45779 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -24.457523 0.0 ) ( 0.0 90.250443 486.664246 ) ( 500.0 -24.457479 0.0 ) wall11_2 0 0 0 1.00 1.00
( -24.45752 0.0 0.0 ) ( -24.457481 500.0 0.0 ) ( 90.250504 0.0 486.664246 ) wall11_2 0 0 0 1.00 1.00
( 0.0 24.457535 0.0 ) ( 500.0 24.457481 0.0 ) ( 0.0 -90.250298 486.664276 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 22
{ // Brush 23
( 0.0 0.0 24.0 ) ( 0.0 500.0 24.0 ) ( 500.0 0.0 24.000023 ) *lava1 0 0 0 1.00 1.00
( 31.999981 0.0 0.0 ) ( 31.999584 0.0 500.0 ) ( 32.000301 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -32.000038 0.0 ) ( 0.0 -32.000793 500.0 ) ( 500.0 -32.00008 0.0 ) *lava1 0 0 0 1.00 1.00
( -32.000023 0.0 0.0 ) ( -32.000282 500.0 0.0 ) ( -32.0005 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 31.999964 0.0 ) ( 500.0 31.999977 0.0 ) ( 0.0 31.999229 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) *lava1 0 0 0 1.00 1.00
} // Brush 23
{ // Brush 24
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) tlight03 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.00032 500.0 0.0 ) tlight03 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) tlight03 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) tlight03 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) tlight03 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) tlight03 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) tlight03 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) tlight03 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) tlight03 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) tlight03 0 0 0 1.00 1.00
} // Brush 24
{ // Brush 25
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.00032 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -39.999996 0.0 ) ( 0.0 -40.000061 500.0 ) ( 485.071289 81.267654 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000061 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 25
{ // Brush 26
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.00032 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -39.999996 0.0 ) ( 0.0 -40.000061 500.0 ) ( 485.071289 81.267654 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000061 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 26
{ // Brush 27
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.00032 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -39.999996 0.0 ) ( 0.0 -40.000061 500.0 ) ( 485.071289 81.267654 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000061 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 27
{ // Brush 28
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wall11_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.00032 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -40.000004 0.0 ) ( 0.0 -40.000069 500.0 ) ( 485.07132 81.267532 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 485.071259 -81.267769 0.0 ) ( 0.0 40.000069 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.000004 ) ( 500.0 0.0 -31.999985 ) ( 0.0 500.0 -31.999996 ) wall11_2 0 0 0 1.00 1.00
} // Brush 28
{ // Brush 29
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999964 ) ( 500.0 0.0 31.999935 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000542 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -32.000011 ) ( 0.0 500.0 -31.999981 ) wall11_2 0 0 0 1.00 1.00
} // Brush 29
{ // Brush 30
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999964 ) ( 500.0 0.0 31.999935 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000542 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -32.000011 ) ( 0.0 500.0 -31.999981 ) wall11_2 0 0 0 1.00 1.00
} // Brush 30
{ // Brush 31
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999964 ) ( 500.0 0.0 31.999935 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000542 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -32.000011 ) ( 0.0 500.0 -31.999981 ) wall11_2 0 0 0 1.00 1.00
} // Brush 31
{ // Brush 32
( 0.0 0.0 31.999954 ) ( 0.0 500.0 31.999964 ) ( 500.0 0.0 31.999935 ) wall11_2 0 0 0 1.00 1.00
( 36.999981 0.0 0.0 ) ( 36.99995 0.0 500.0 ) ( 37.000542 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -54.25473 0.0 ) ( 0.0 -54.25473 500.0 ) ( 500.0 -54.255997 0.0 ) wall11_2 0 0 0 1.00 1.00
( -36.050991 0.0 0.0 ) ( -36.050835 500.0 0.0 ) ( -36.050873 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 55.000092 0.0 ) ( 500.0 54.99884 0.0 ) ( 0.0 55.000092 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -31.99999 ) ( 500.0 0.0 -32.000011 ) ( 0.0 500.0 -31.999981 ) wall11_2 0 0 0 1.00 1.00
} // Brush 32
{ // Brush 33
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wall11_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000317 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wall11_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 33
{ // Brush 34
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) *water2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.00032 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) *water2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00032 500.0 0.0 ) ( -32.0 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) *water2 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) *water2 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) *water2 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) *water2 0 0 0 1.00 1.00
} // Brush 34
{ // Brush 35
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 87.999977 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -16.000048 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -87.999977 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 35
{ // Brush 36
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 87.999977 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -16.000048 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -87.999977 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 36
{ // Brush 37
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 87.999977 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -16.000048 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -87.999977 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 37
{ // Brush 38
( 0.0 0.0 88.0 ) ( 0.0 500.0 88.0 ) ( 500.0 0.0 87.999977 ) *water2 0 0 0 1.00 1.00
( 28.6 0.0 0.0 ) ( 28.599985 0.0 500.0 ) ( 28.599903 500.0 0.0 ) *water2 0 0 0 1.00 1.00
( 0.0 -16.000004 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -16.000048 0.0 ) *water2 0 0 0 1.00 1.00
( -29.0 0.0 0.0 ) ( -28.999962 500.0 0.0 ) ( -29.000011 0.0 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 15.999996 0.0 ) ( 500.0 15.999913 0.0 ) ( 0.0 15.99999 500.0 ) *water2 0 0 0 1.00 1.00
( 0.0 0.0 -88.0 ) ( 500.0 0.0 -87.999977 ) ( 0.0 500.0 -88.0 ) *water2 0 0 0 1.00 1.00
} // Brush 38
{ // Brush 39
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wall11_2 0 0 0 1.00 1.00
( 24.457529 0.0 0.0 ) ( -90.250305 0.0 486.664276 ) ( 24.45785 500.0 0.0 ) wall11_2 0 0 0 1.00 1.00
( 0.0 -24.457523 0.0 ) ( 0.0 90.250443 486.664246 ) ( 500.0 -24.457567 0.0 ) wall11_2 0 0 0 1.00 1.00
( -24.45752 0.0 0.0 ) ( -24.457481 500.0 0.0 ) ( 90.250504 0.0 486.664246 ) wall11_2 0 0 0 1.00 1.00
( 0.0 24.457535 0.0 ) ( 500.0 24.457481 0.0 ) ( 0.0 -90.250298 486.664276 ) wall11_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wall11_2 0 0 0 1.00 1.00
} // Brush 39
{ // Brush 40
( 0.0 0.0 24.0 ) ( 0.0 500.0 24.0 ) ( 500.0 0.0 23.999977 ) *lava1 0 0 0 1.00 1.00
( 31.999981 0.0 0.0 ) ( 31.999584 0.0 500.0 ) ( 32.000359 500.0 0.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 -32.000038 0.0 ) ( 0.0 -32.000793 500.0 ) ( 500.0 -31.999994 0.0 ) *lava1 0 0 0 1.00 1.00
( -32.000023 0.0 0.0 ) ( -32.000343 500.0 0.0 ) ( -32.0005 0.0 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 31.999964 0.0 ) ( 500.0 31.999977 0.0 ) ( 0.0 31.999229 500.0 ) *lava1 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -23.999977 ) ( 0.0 500.0 -24.0 ) *lava1 0 0 0 1.00 1.00
} // Brush 40
{ // Brush 41
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) cop3_4 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) cop3_4 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) cop3_4 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) cop3_4 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) cop3_4 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) cop3_4 0 0 0 1.00 1.00
} // Brush 41
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "info_player_start"
"origin" "0 0 0"
"angle" "0"
} // Entity 1
{ // Entity 2
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 2
{ // Entity 3
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 3
{ // Entity 4
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 4
{ // Entity 5
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 5
{ // Entity 6
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 6
{ // Entity 7
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 7
{ // Entity 8
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 8
{ // Entity 9
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "300"
} // Entity 9
{ // Entity 10
"classname" "light"
"origin" "0 0 0"
"light" "300"
} // Entity 10
{ // Entity 11
"classname" "light"
"origin" "0 0 0"
"light" "300"
} // Entity 11
{ // Entity 12
"classname" "light"
"origin" "0 0 0"
"light" "300"
} // Entity 12
{ // Entity 13
"classname" "light"
"origin" "0 0 0"
"light" "300"
} // Entity 13
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 53
Objects: 54, 55, 56, 57
Entity: 0
} // Object 0
{ // Object 1 : Cube
Position: (-384.0, 0.0, 80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 2.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-120.0, 264.0, 80.0)
Orientation (rad): (-1.570797, 0.0, -0.000001)
Scale: (0.0625, 2.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (144.0, 0.0, 80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 2.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (-120.0, -264.0, 80.0)
Orientation (rad): (-1.570797, 0.0, -0.000001)
Scale: (0.0625, 2.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (-120.0, 0.0, 296.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.0, 2.0, 0.0625)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (-120.0, -2.0, -136.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.0, 2.0, 0.0625)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (-384.0, 0.0, 80.0)
Orientation (rad): (-0.000016, 0.000017, -0.000016)
Scale: (0.0625, 2.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 :
Position: (-352.0, -232.0, -104.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 8
{ // Object 9 :
Position: (-128.0, 0.0, 80.000008)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
Objects: 20, 21, 22, 23, 24, 25, 26, 27, 45, 46
Objects: 47, 48, 49, 50, 51, 52
} // Object 9
{ // Object 10 : Rect Prism (8 sided)
Position: (0.0, 0.0, -192.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (4.0, 4.0, 0.25)
Brush: 7
} // Object 10
{ // Object 11 : Cube
Position: (-104.0, 0.0, -168.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.25, 1.0, 0.25)
Brush: 8
} // Object 11
{ // Object 12 : Cube
Position: (0.0, 104.0, -168.000031)
Orientation (rad): (1.570789, 0.000008, 0.0)
Scale: (0.25, 1.0, 0.25)
Brush: 9
} // Object 12
{ // Object 13 : Cube
Position: (0.0, -104.0, -168.000031)
Orientation (rad): (-1.570796, -0.000008, 0.0)
Scale: (0.25, 1.0, 0.25)
Brush: 10
} // Object 13
{ // Object 14 : Cube
Position: (104.0, 0.0, -168.000031)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.25, 1.0, 0.25)
Brush: 11
} // Object 14
{ // Object 15 : Cube
Position: (72.0, -72.0, -168.000031)
Orientation (rad): (2.356173, 0.0, 0.0)
Scale: (1.250001, 0.25, 0.25)
Brush: 12
} // Object 15
{ // Object 16 : Cube
Position: (-72.0, -72.0, -168.000031)
Orientation (rad): (-2.356216, 0.0, 0.0)
Scale: (1.249991, 0.25, 0.25)
Brush: 13
} // Object 16
{ // Object 17 : Cube
Position: (-72.0, 72.0, -168.000031)
Orientation (rad): (-0.785441, 0.0, 0.0)
Scale: (1.250001, 0.250006, 0.25)
Brush: 14
} // Object 17
{ // Object 18 : Cube
Position: (72.0, 72.0, -168.000031)
Orientation (rad): (-2.356216, 0.0, -0.000022)
Scale: (1.249993, 0.25, 0.25)
Brush: 15
} // Object 18
{ // Object 19 : Cube
Position: (0.0, 0.0, -127.000023)
Orientation (rad): (0.785423, -0.000015, 0.000028)
Scale: (0.999995, 0.999998, 1.0)
Brush: 16
} // Object 19
{ // Object 20 : Rect Prism (8 sided)
Position: (0.0, 0.0, -168.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (2.75, 2.75, 0.125)
Brush: 17
} // Object 20
{ // Object 21 : Cube
Position: (0.0, 88.0, -88.000023)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.25, 0.25, 1.0)
Brush: 18
} // Object 21
{ // Object 22 : Cube
Position: (0.0, -88.0, -88.000023)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.25, 0.25, 1.0)
Brush: 19
} // Object 22
{ // Object 23 : Cube
Position: (-88.0, 0.0, -88.000023)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.25, 0.25, 1.0)
Brush: 20
} // Object 23
{ // Object 24 : Cube
Position: (88.0, 0.0, -88.000023)
Orientation (rad): (1.570796, 0.0, 0.0)
Scale: (1.25, 0.25, 1.0)
Brush: 21
} // Object 24
{ // Object 25 : Cube
Position: (0.0, 0.0, -72.000023)
Orientation (rad): (0.785394, 0.0, 0.0)
Scale: (0.750003, 0.749998, 0.75)
Brush: 22
} // Object 25
{ // Object 26 : Cube
Position: (0.0, 0.0, -24.000023)
Orientation (rad): (0.785387, 0.0, 0.0)
Scale: (0.250003, 0.249998, 1.0)
Brush: 23
} // Object 26
{ // Object 27 :
Position: (0.0, 0.0, 103.999992)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 28, 29, 30, 31, 32, 33, 34, 35, 36, 37
Objects: 38, 39, 40, 41, 42, 43, 44
} // Object 27
{ // Object 28 : Rect Prism (8 sided)
Position: (0.0, 0.0, 88.0)
Orientation (rad): (0.0, 0.0, 3.141593)
Scale: (4.0, 4.0, 0.25)
Brush: 24
} // Object 28
{ // Object 29 : Cube
Position: (104.0, 0.0, 64.0)
Orientation (rad): (0.0, 0.0, -3.141593)
Scale: (0.25, 1.0, 0.25)
Brush: 25
} // Object 29
{ // Object 30 : Cube
Position: (0.000002, 104.0, 64.0)
Orientation (rad): (-1.570789, 0.0, 3.141593)
Scale: (0.25, 1.0, 0.25)
Brush: 26
} // Object 30
{ // Object 31 : Cube
Position: (0.000002, -104.0, 64.0)
Orientation (rad): (1.570796, 0.0, -3.141593)
Scale: (0.25, 1.0, 0.25)
Brush: 27
} // Object 31
{ // Object 32 : Cube
Position: (-104.0, 0.0, 64.0)
Orientation (rad): (-3.141593, 0.0, 3.141593)
Scale: (0.25, 1.0, 0.25)
Brush: 28
} // Object 32
{ // Object 33 : Cube
Position: (-72.0, -72.0, 64.0)
Orientation (rad): (-2.356173, 0.0, -3.141593)
Scale: (1.250001, 0.25, 0.25)
Brush: 29
} // Object 33
{ // Object 34 : Cube
Position: (72.0, -72.0, 64.0)
Orientation (rad): (2.356216, 0.0, -3.141593)
Scale: (1.249996, 0.25, 0.25)
Brush: 30
} // Object 34
{ // Object 35 : Cube
Position: (72.0, 72.0, 64.0)
Orientation (rad): (0.78542, 0.0, -3.141593)
Scale: (1.250001, 0.25, 0.25)
Brush: 31
} // Object 35
{ // Object 36 : Cube
Position: (-72.0, 72.0, 64.0)
Orientation (rad): (2.356216, 0.0, 3.14155)
Scale: (1.249996, 0.25, 0.25)
Brush: 32
} // Object 36
{ // Object 37 : Cube
Position: (0.000006, 0.0, 23.0)
Orientation (rad): (-0.785425, 0.0, -3.141566)
Scale: (1.0, 1.0, 1.0)
Brush: 33
} // Object 37
{ // Object 38 : Rect Prism (8 sided)
Position: (0.000002, 0.0, 64.0)
Orientation (rad): (0.0, 0.0, 3.141593)
Scale: (2.75, 2.75, 0.125)
Brush: 34
} // Object 38
{ // Object 39 : Cube
Position: (0.000009, 88.0, -16.0)
Orientation (rad): (0.0, 0.0, 3.141593)
Scale: (1.25, 0.25, 1.0)
Brush: 35
} // Object 39
{ // Object 40 : Cube
Position: (0.000009, -88.0, -16.0)
Orientation (rad): (0.0, 0.0, 3.141593)
Scale: (1.25, 0.25, 1.0)
Brush: 36
} // Object 40
{ // Object 41 : Cube
Position: (88.000008, 0.0, -16.0)
Orientation (rad): (-1.570796, 0.0, -3.141593)
Scale: (1.25, 0.25, 1.0)
Brush: 37
} // Object 41
{ // Object 42 : Cube
Position: (-87.999992, 0.0, -16.0)
Orientation (rad): (-1.570796, 0.0, -3.141593)
Scale: (1.25, 0.25, 1.0)
Brush: 38
} // Object 42
{ // Object 43 : Cube
Position: (0.00001, 0.0, -32.0)
Orientation (rad): (-0.785397, 0.0, 3.141592)
Scale: (0.75, 0.75, 0.75)
Brush: 39
} // Object 43
{ // Object 44 : Cube
Position: (0.000015, 0.0, -80.0)
Orientation (rad): (-0.785397, 0.0, 3.141592)
Scale: (0.25, 0.25, 1.0)
Brush: 40
} // Object 44
{ // Object 45 :
Position: (32.0, -32.0, -128.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 45
{ // Object 46 :
Position: (32.0, 32.0, -128.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 46
{ // Object 47 :
Position: (-32.0, 32.0, -128.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 4
} // Object 47
{ // Object 48 :
Position: (-32.0, -32.0, -128.000031)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 5
} // Object 48
{ // Object 49 :
Position: (32.0, 32.0, 127.999992)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 6
} // Object 49
{ // Object 50 :
Position: (32.0, -32.0, 127.999992)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 7
} // Object 50
{ // Object 51 :
Position: (-32.0, 32.0, 127.999992)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 8
} // Object 51
{ // Object 52 :
Position: (-32.0, -32.0, 127.999992)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 9
} // Object 52
{ // Object 53 : Cube
Position: (-128.0, -184.0, -120.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.75, 0.75, 1.0)
Brush: 41
} // Object 53
{ // Object 54 :
Position: (-8.0, -120.0, -88.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 10
} // Object 54
{ // Object 55 :
Position: (-8.0, 120.0, -88.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 11
} // Object 55
{ // Object 56 :
Position: (-248.0, 120.0, -88.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 12
} // Object 56
{ // Object 57 :
Position: (-248.0, -120.0, -88.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 13
} // Object 57